

Start a new game that’s not for the faint of heart. Unlocks the MK-II Overclocked parts set and Mega Resources deposit. Start a new game where resource management is key. Unlocks the Devil Horns, which is a throwback to the Foam Finger from previous Dead Space titles. Co-op play is disabled classic aiming is enabled. Only classic weapons can be built via blueprints. Start a game in the spirit of the original Dead Space. MK-II Overclocked parts and plus-3 circuits can be found throughout. "We're not saying much, yet," he said, "but think 'disturbing' to get your imaginations going."ĭead Space 3 is due out in the UK on 8th February on Xbox 360, PS3 and PC, where it was designed not to outshine its console brethren.Start a new game with your completed game’s inventory and resources.


Looking ahead, Papoutsis noted that Visceral is working on "a top secret additional story that will be coming in a few weeks." Upgrade? Med Pack? Plasma Core? Think fast - there's a Waster right around the corner!" wrote Papoutsis.įinally, there's the tried-and-true New Game+ Mode in which you start with all your upgrades and gear from the previous playthrough. "You'll have to choose what to craft every time you see a bench. In Pure Survival Mode resources will only be acquired from downed enemies, so you won't find any ammo, health or weapon parts in the environment. It will also only use "classic" aiming, i.e. This mode will disable item crafting and all weapons will have to be constructed from blueprints, ala the original Dead Space. Most attention grabbing is a ZombiU-esque Hardcore Mode, in which you only have one life for the entire game (in case Dead Space 2's Hard Core Mode that only let you save three times was too easy).Īdditionally, there will be a Classic Mode "for the DS1 veterans out there," said Papoutsis on the company blog. Dead Space 3's executive producer Steve Papoutsis outlined four of the game's optional modes that unlock when you beat the game once.
